![]() ![]() In fact, some of these measures are so creative that it's pretty amazing how the developers managed to program something like this to begin with. While most of these measures revolve around DRM protection and whatnot, there are some publishers that decide to go the extra mile and take additional measures in order to screw around with these pirates - and rightfully so. ![]() However, there's always the threat of the dreaded pirates who'd rather download the game illegally for free, rather than provide these developers with the money they deserve.ĭevelopers are obviously mad about this shady practice, and there are a ton of measures that have been taken by them in order to curb the piracy of their game. However, at the end of all this if the game is good, then more often than not the game will sell like hot cakes and the effort put into the end product will very much be worth it. Publishers direct their staff to meet nigh-impossible deadlines, that leads to the dreaded crunch time that most people have to deal with in the video game industry. Making video games is a grueling process that involves a ton of investment. ![]()
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